Skip to content
DataNeverLies

Magic: The Gathering · 1996

1996 Introductory Two-Player Set Card Prices

Live market values for the 43 priced cards in 1996 Introductory Two-Player Set, ranging from <$1 to $30, ranked from live market data and updated nightly. 1996 Introductory Two-Player Set War Mammoth #45 is the most valuable at $30.

#CardTop grade30d
11996 Introductory Two-Player Set War Mammoth #45#45 · War Mammoth$30Raw (Near Mint)–
21996 Introductory Two-Player Set Elven Riders #40#40 · Elven Riders$15Raw (Near Mint)–
31996 Introductory Two-Player Set Orcish Oriflamme #37#37 · Orcish Oriflamme$12Raw (Near Mint) · 1 price point–
41996 Introductory Two-Player Set Wall of Bone #27#27 · Wall of Bone$12Raw (Near Mint)–
51996 Introductory Two-Player Set Dark Ritual #19#19 · Dark Ritual$12Raw (Near Mint)–
61996 Introductory Two-Player Set Island #56#56 · Island$11Raw (Near Mint)–
71996 Introductory Two-Player Set Swamp #61#61 · Swamp$10Raw (Near Mint)–
81996 Introductory Two-Player Set Mountain #64#64 · Mountain$10Raw (Near Mint)–
91996 Introductory Two-Player Set Plains #55#55 · Plains$9Raw (Near Mint)–
101996 Introductory Two-Player Set Plains #54#54 · Plains$9Raw (Near Mint)–
111996 Introductory Two-Player Set Ironclaw Orcs #34#34 · Ironclaw Orcs$8Raw (Near Mint)–
121996 Introductory Two-Player Set Mountain #62#62 · Mountain$8Raw (Near Mint)–
131996 Introductory Two-Player Set Power Sink #12#12 · Power Sink$8Raw (Near Mint)–
141996 Introductory Two-Player Set Scathe Zombies #23#23 · Scathe Zombies$8Raw (Near Mint)–
151996 Introductory Two-Player Set Swamp #59#59 · Swamp$7Raw (Near Mint)–
161996 Introductory Two-Player Set Scryb Sprites #43#43 · Scryb Sprites$7Raw (Near Mint)–
171996 Introductory Two-Player Set Jayemdae Tome #51#51 · Jayemdae Tome$6Raw (Near Mint)–
181996 Introductory Two-Player Set Alabaster Potion #1#1 · Alabaster Potion$5Raw (Near Mint)–
191996 Introductory Two-Player Set Merfolk of the Pearl Trident #10#10 · Merfolk of the Pearl Trident$5Raw (Near Mint)–
201996 Introductory Two-Player Set Unsummon #14#14 · Unsummon$5Raw (Near Mint)–
211996 Introductory Two-Player Set Warp Artifact #28#28 · Warp Artifact$5Raw (Near Mint)–
221996 Introductory Two-Player Set Forest #67#67 · Forest$5Raw (Near Mint)–
231996 Introductory Two-Player Set Disintegrate #31#31 · Disintegrate$4Raw (Near Mint)–
241996 Introductory Two-Player Set Grizzly Bears #42#42 · Grizzly Bears$3Raw (Near Mint)–
251996 Introductory Two-Player Set Terror #25#25 · Terror$2Raw (Near Mint)–
261996 Introductory Two-Player Set Pearled Unicorn #6#6 · Pearled Unicorn$2Raw (Near Mint)–
271996 Introductory Two-Player Set Bog Imp #16#16 · Bog Imp$1Raw (Near Mint)–
281996 Introductory Two-Player Set Clockwork Beast #49#49 · Clockwork Beast$1Raw (Near Mint)–
291996 Introductory Two-Player Set Cursed Land #18#18 · Cursed Land$1Raw (Near Mint)–
301996 Introductory Two-Player Set Detonate #30#30 · Detonate$1Raw (Near Mint)–
311996 Introductory Two-Player Set Untamed Wilds #44#44 · Untamed Wilds$1Raw (Near Mint)–
321996 Introductory Two-Player Set Vampire Bats #26#26 · Vampire Bats$1Raw (Near Mint)–
331996 Introductory Two-Player Set Pyrotechnics #38#38 · Pyrotechnics$1Raw (Near Mint)–
341996 Introductory Two-Player Set Swamp #60#60 · Swamp$1Raw (Near Mint)–
351996 Introductory Two-Player Set Circle of Protection: Red #3#3 · Circle of Protection: Red<$1Raw (Near Mint) · 1 price point–
361996 Introductory Two-Player Set Twiddle #13#13 · Twiddle<$1Raw (Near Mint)–
371996 Introductory Two-Player Set Hill Giant #33#33 · Hill Giant<$1Raw (Near Mint)–
381996 Introductory Two-Player Set Forest #66#66 · Forest<$1Raw (Near Mint)–
391996 Introductory Two-Player Set Lost Soul #20#20 · Lost Soul<$1Raw (Near Mint)–
401996 Introductory Two-Player Set Mountain #63#63 · Mountain––
411996 Introductory Two-Player Set Island #58#58 · Island<$1Raw (Near Mint)–
421996 Introductory Two-Player Set Forest #65#65 · Forest<$1Raw (Near Mint)–
431996 Introductory Two-Player Set Fireball #32#32 · Fireball<$1Raw (Near Mint)–

30-day changes are shown only once a card has 5 or more recorded sales in the window, so a move is never implied by one or two prices. How we calculate this